Human exploration of the digital world is endless. In reality, everyone is inseparable from the internet.
With the internet comes the need for maintenance, and with maintenance comes the need to identify problems. Identifying problems leads to solving them, thereby meeting the needs of various people.
However, identifying problems is not that easy. The online world is far from as simple as we think.
Without tangible things, our naked eyes can easily overlook some key clues, leading to various dangerous situations. Even though we can now manipulate all kinds of code, we can’t expect them to correct themselves, human intervention is still the safest.
So, one day, within a certain university, a knowledgeable person proposed such a concept: since the events happening in the digital world will be reflected in the real network, why not start directly from the digital world, send people deep into it, find the root of the problem, and then solve them. Wouldn’t the problems in reality be solved as well?
I immediately rebutted him, saying, “How do you know that the person you send in won’t become a new problem? What if our intervention adds an unnecessary burden to cyberspace? Not to mention whether the original problem can be found and solved, just the person you sent in, whether they can come out safely is a problem, let alone the other problems that arise from this.”
After a heated debate, most people agreed with his point of view, believing that we should look at the problem from a developmental perspective. There will be risks, but one day we will be able to solve them.
Five years later, the MIDGARD was established.
Ten years later, the EDEN sensory experience device connecting to the MIDGARD was widely popularized.
Then, everyone came to know the harsh reality of the digital world, especially when venturing into unexplored territories where one could die and be reduced to mere data, leaving nothing behind.
From internal testing to public testing, and then to official operation, I witnessed guilds being established, and batch after batch of pioneers passing through firewalls, taking on the form of digital beasts, and heading to the other side to meet their end.
Many people who went out never returned, and I always felt guilty, feeling that their inability to return was my fault - if I could have won the debate that day, there would be a few more happy families in this world.
Perhaps all of this was a mistake, a problem from the beginning, and ironically, I am the one tasked with solving the problem.”
So, I created the “Strategy Group”.
They are elected from various guilds on a national basis. The minimum eligibility criterion is the Ultimate Digimon, and the guild leaders are not eligible for selection, after all, a group of dragons needs a leader. After layers of selection, each country elects a representative to join the “Strategy Group”. This is done for two reasons: fairness and safety.
Before each exploration into the unknown, I would seek their opinions, or to be precise, the opinions of their superiors. If their superiors insist on sending them to their deaths, I have nothing to say.
With each strategy exploration, I would have them bring back some data samples for me. This facilitates my data analysis and allows me to build a data model for that area in advance, estimate the surrounding terrain, assess the danger level, etc., to make the next strategy exploration smoother.
So far, twenty countries around the world have joined. When I noticed, there were already two small groups within the “Strategy Group” - the “United Nations Permanent Five” and the “Nordic Five”.
I heard that this was arranged by their superiors. I have no right to interfere, nor do I want to. In fact, I think it’s quite good. Being able to explore strategies with close companions is something I’ve always dreamed of, and they’ve helped me achieve it with notable success.
These two small groups are composed of five people each, with positions for “Vanguard”, “Support”, “Main Attack”, “Defense”, and “Substitute”. They have clear divisions of labor, and each exploration goes very smoothly.
That’s all I can say, and that’s all they let me say. Oh, before I go, they asked me to say a word to everyone who logs in for the first time: “Welcome to the Digital World.”